"The most hyper-violent game I’ve seen since "Soldier of Fortune."" - ActionTrip.com
Live a week in the life of "The Postal Dude"; a hapless everyman just trying to check off some chores. Buying milk, returning an overdue library book, getting Gary Coleman's autograph, what could possibly go wrong?
Blast, chop and piss your way through a freakshow of American caricatures in this darkly humorous first-person adventure. Meet Krotchy: the toy mascot gone bad, visit your Uncle Dave at his besieged religious cult compound and battle sewer-dwelling Taliban when you least expect them! Endure the sphincter-clenching challenge of cannibal rednecks, corrupt cops and berserker elephants. Accompanied by Champ, the Dude's semi-loyal pitbull, battle your way through open environments populated with amazingly unpredictable AI. Utilize an arsenal of weapons ranging from a humble shovel to a uniquely hilarious rocket launcher.
Collect a pack of attack dogs! Use cats as silencers! Piss and pour gasoline on anything and everyone! YOU KNOW YOU WANT TO!
Key Features:
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Aggressive vs. Passive: POSTAL 2 is only as violent as you are.
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One large non-linear world.
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Explore the world and accomplish your errands at your own pace.
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Interact with Non-Player Characters
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Survival Mode: If you choose to play as a pacifist, you will still have to deal with the NPC's who may also go POSTAL!
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Based on the Unreal Editor: Easy to use and very powerful, with many mods already available from the community.
New Features:
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Added A Week In Paradise (AWP)
A much requested feature was for us to add the updates from the very popular AWP mod into the base POSTAL 2 game. This means it is now possible to play POSTAL 2 and Apocalypse weekend in one playthrough. More than just a simple copy and paste, we have tweaked and improved many aspects of the game along the way.
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The amount of vocal variety has been massively increased, including race specific dialogue.
5 new voice classes in total! Also adds more situational dialogue for NPC's such as seeing cats, and being on fire. There are even a few more Dude lines now too.
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Dismemberment from Apocalypse weekend is now a feature of the entire game.
One of the best new features of the Apocalypse weekend expansion pack was the dismemberment feature, and we have now rolled it back to the entire campaign.
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Added new weapons (from the Eternal Damnation total conversion) so now there are more weapons to GO POSTAL with:
Axe
Bali
Chainsaw
MP5
Knuckle dusters
Dynamite
Flame Thrower
Grenade Launcher
Glock
Sawn off Shotgun
Shears
Baseball bat
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Greater variation in NPC and Zombie appearance.
NPC’s how carry bags, wear hats, shades and sport some funky hairdos. These are not the somewhat shabby one’s you saw in the original AWP mod but totally new ones made to a much higher standard.
We have also included a much greater variation in Zombies, courtesy again of the Eternal Damnation modification.
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Added 68 Steam Achievements!
There is also an in game achievement system for the benefit of future DRM free builds.
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Improved widescreen compatibility, including tripled headed solutions.
The widescreen stretching and hud issues are now fixed, and we also made the effort to get ultra wide screen working correctly, should you own an Eyefinity/Surround/Triplehead set up.
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Added the much requested FoV slider to the performance menu and V-sync to the video options.
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Some minor visual updates.
You can now see through windows, plus some other things here and there.
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Added launcher to give the ability to change settings before you start the game.
A small number of people were affected by a problem where the game would crash on launch unless the video settings matched the resolution of their desktop. This will allow users to set these options before they launch the game and save having to dig around configuration files. Furthermore it now allows access to the MP game via the desktop shortcut.
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Added an option for micro-transactions!